So far there’s been no sign of counterattack from the Boron military. There have even been reports of ships looting the debris of the destroyded stations. Already the local defence forces have been overwhelmed and several stations have been destroyed. Terran Conflict builds up, ultimately, to big sector wide conflicts with capital ships and their fighters, corvettes etc taking out stations:Īs we speak in my game a Split task force consisting of an M2, an M7, several M6s and M8s and a fair number of fighters are busy laying waste to the Boron system ‘Reservoir of tranquility’. Some of the big hyped features this release are the player control of some of the larger ships (M1 etc) and the introduction of marines and boarding crews for the really big fleet battles. With each subsequent X game the universe has gotten bigger. The original game had 54 space sectors linked with big, round, Jump Gates that are somehow familiar. Ships vary from fast, tiny little scouts to massive station haulers with carriers, corvettes and etc in-between.
The stations have grown and have all that fiddly little detail you’d expect from someone like Tobias Richter there seem to be a lot of new Battlestar inspired visuals – some of the new missile systems fire in swarms and some of the big space battles look just a smidgem like Galactic vs Cylons :) There are some particle effects that don’t do so well at higher resolutions – at 1920×1200 the “dust field” effect at the Terran starter zone looks truly terrible – but once you stop noticing it, the rest of the galaxy is fantastic. (High quality versions of all the YouTube videos are available if you click thru to YouTube)